[rescue] NeWS (was: FS/FTGH: Sun kit)

Richard legalize at xmission.com
Thu Jan 19 12:44:24 CST 2006

In article <20060119175534.GB15033 at jdboyd.zill.net>,
    Joshua Boyd <jdboyd at jdboyd.net>  writes:

> On Wed, Jan 18, 2006 at 08:57:37PM -0700, Richard wrote:
> > > ... what has happened to software engineering in the last 10 
> > > years?
> > 
> > They've optimized for the brain time required to create a solution,
> > which is the most expensive part of making software these days.  The
> > old paradigm of enslaving yourself to the hardware because it was
> > expensive are long over.  Now its the brain time that is expensive and
> > CPU cycles, disk space and even whole processors are cheap.
> I don't think that NextStep developers typically slaved themselves to
> the hardware. [...]

I addressed NeXTStep separately; this response was to answer the
general question of why does modern software use so much memory, CPU,
etc., and the answer there is that brain time is expensive and
memory/CPU cycles are cheap.
"The Direct3D Graphics Pipeline"-- code samples, sample chapter, FAQ:
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