[rescue] Weird Silicon Graphics o2 graphics issues
nate at portents.com
Wed Oct 1 18:32:50 CDT 2003
On Wed, 1 Oct 2003, Phil Stracchino wrote:
> Ah, these days of luxury.... I remember when 128MB of RAM was about
> three metric assloads of RAM for a *Netware server*, let alone for a
> video card.
How about the Sun XVR-4000? 144MB frame buffer and 1GB of texture memory.
Someday in the not-too distant future that will be standard. SGI is
already doing Phong shading in hardware, so today's Gouraud based shading
is going to look dated soon enough.
More information about the rescue