[rescue] Spaceball + IRIX?
kurt at k-huhn.com
Mon Nov 10 13:25:00 CST 2003
On Mon, 10 Nov 2003 10:27:31 -0500 (EST)
> Rhino does solids? What version? I worked with the beta for over a
> year but never went into it after final. I think that was one of the
> longest public betas in history :)
The beta was nice while it lasted, and I was certainly happy it lasted
so long. The price, after the beta period, was attractive as well.
I had a client that used Rhino, and they let me use a license for
playing around. That was pretty cool. V2.0 is most excellent, what
I've been able to use of it. Since I no longer run any Windows
machines, it's been tough to use it. :)
> Rhino and Max were a good combo back then. Max didn't have NURBS and
> when they added them it took a while for them to mature. Patches were
> great in Max though. There was this really cheap plug in(~$150)
> called Surface Tools where you created the frame work and it generated
> the patches over them. Damn i loved that thing....
That's mostly what I used MAX for. Model in Rhino, import into MAX,
texture and render. I didn't, and still don't, do much animation.
Kurt "I'm utterly clueless...."
kurt at k-huhn.com Verisign VP Chuck Gomes
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