[rescue] IRIX console
Jonathan C. Patschke
jp at celestrion.net
Sat Jun 14 02:13:14 CDT 2003
On Fri, 13 Jun 2003, Kevin wrote:
> I had set it to 640x480_60 in an attempt to get Quake
> to run with decent frame rates. Not a good idea....
You'll start to notice something about SGIs. For things that can be
hardware-accelerated (like pure geometry, or geometry+texture on a
card w/ HW texturing), window and screen size do not matter. They have
enough bus bandwidth and memory bandwidth to keep everything happy, even
at full screen.
The first time I noticed this (in an OpenGL app I wrote), I was shocked.
The same app, in Windows, varied from 80fps at 1600x1200 to 600 or so
fps at 640x480, and still varied as I resized the window. On the
Octane, it was always a steady 200fps or so.
Jonathan Patschke ) "Leave your lawsuits at home. I have guns."
Elgin, TX ( --"Kountry" Mike Lundgren
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